|If I want to blast Nazis away, I'll stick to Medal of Honor...|
5. Nostalgia trip - I once watched my mom spend almost 5 dollars on a Pac-Man machine at a hotel we stayed at on a vacation. She saw it in the hall, and it was like watching a child. "Oh I love Pac-Man! Do I have a dollar on me?" she remarked, her eyes wide open with excitement. She proceeded to spend 5 bucks playing Pac-Man, until she had had enough. I now know this feeling she had.
Going through my 360 games the other day, I just could not muster up enough motivation to play any of the 25+ games I have. It's fucking sad really. I just kept going back and forth through my collection. "No, I don't want to play this, or this, or this..."
|Goddamn it! Where's all the SNES games???!!|
Just remembering something like that, leads me to other memories from the same time period. Despite being poor growing up, my childhood was filled with moments where I was so engrossed in games, and playing with other people in the same room, NOT ON A FUCKING HEADSET.
|You would be SO dead if you were here bitch!|
Because to me, Super Metroid encompasses everything that is perfect, in every aspect. Sure Crysis looks realistic and all that, but that's the thing, it's not. To me, it takes more dedication and talent to animate a sprite by hand AND make it look as good as Samus does, especially in this game. Every animation she has is fluid and really makes you appreciate that someone DID all that. I can't believe that in this day and age with computers and 3D modeling being as advanced as they are, that we get shit like this still. That's from Mass Effect, a multi-million dollar selling franchise, while Super Metroid barely broke a million copies sold. As an avid game designer in my day, I know how it feels to make a sprite look interesting, and then draw every individual frame to make it walk. It isn't an easy task.
Also, Super Metroid just oozes atmosphere, and I haven't really gotten that from any game from this era, except for Ninja Gaiden II. Maybe I just love pixels, I don't know. Or, maybe it's because I'm sick of seeing the same damn thing in every fucking game.
|Gold Platinum Extended Deluxe Edition: With free online pass!|
And guess what the best fucking part is? It's apparently going to boast over 50+ missions, 25+ weapons, 40+ vehicles, and it's FUCKING 2D. It also costs $15 dollars. Screw your generic games.
|Oh holy shit now I'm DEFINITELY buying it!|
Whatever happened to beating a game, and unlocking new game modes, and new features? Remember Goldeneye on Nintendo 64? For beating levels in certain time limits on the hardest difficulty, you were rewarded with cheat codes, new characters, and new modes in multiplayer. Donkey Kong 64 was a huge game and even by today's standards, it's a huge game full of things to collect and do. And, everything is ALREADY WITH THE GAME. You don't need to buy additional features that may or may not amount to nothing, such as the horse armor I mentioned earlier. At least in those days, if you took the time to beat a game 100% and were rewarded with something shitty, you didn't have to buy the reward with real cash! You wasted time, and that was about it.
2. They were more original, at least to me - Think about it. How many games did you play back then that actually seemed like somebody put all their effort into making it stand out? You don't see a lot of that now because it almost guarantees financial disaster.
|Oh fuck... we need to make another Call of Duty game.|
Back in the 90s, if a game came off as a knock-off, you knew it first hand, because it didn't have the same quality as the original. That's why you have people who will say they prefer certain shoot em ups, even though there were HUNDREDS of shoot em ups. Same thing with beat em up games, and platformers, and so on. It's mainly because some companies made it better, but also, they had more originality. The Gradius series had it's progressive leveling up system, and even offered players to do it any way they wanted. R-Type let you select which weapon you wanted. Games like Zelda let you do things on the side, like powering up your sword and getting additional items, while still offering a lengthy main quest. Mario games introduced you to new characters and worlds with branching paths.
And even then, the stories were just as epic as they can be today, and they weren't even acted out most of the time. A Link to the Past is all text, no voice actors or super CG cutscenes, and yet it stands out for being one of the best games ever made in the series because of its story and how it plays out. The final showdown with Ganon is one of the best moments in gaming history, and that's coming not only from me, but tons of gamers. That's why I would rather play Kingdom Hearts instead of Kingdom Under Fire, because one merged two seemingly impossible ideas together to form a great game, and the other is just a dungeon crawler clone with generic enemies and worlds.
|EAT THIS, GENERIC GOBLIN!|
Here's a fun example: I bought 3 months of Xbox Live, and used exactly none of it. I have over 25 games for the damn thing. I have the Kinect, with 3 or 4 games that collect dust. We're talking about a high tech device that's supposed to be leading the industry and it just sits in my living room, staring at nothing, with its dead empty eyes staring at me. I can hear the damn thing in my dreams now, coming to life like some kind of twisted Disney movie character, with its neck all elongated staring down at me shouting, "WHY COREY WHY??!!! WHY WON'T YOU PLAY MY GAMES?!! WHHHHYYYYYYYY!!!!!"
|No one ever wants to play with me...|
Those old games didn't need some gadgetry to make them work, or make them better. Sure, back in the NES days the console had tons of stupid accessories and toys. The only accessory I recall that was required for a specific game though, a track and field game none the less, was the power pad, and it came with the thing. Other than that, you could use the power pad to play Castlevania for all you wanted.
|Fuck yeah I killed Dracula!|
Pfft. I've had enough. I'm gonna go play some Streets of Rage.
I apologize for the typos and having a list of 5,4,3,1. :(